New interaction to improve the voting sistem for the instalaltion Éter
How can we improve the voting interaction inside the interactive installation Éter?
Within the context of the interactive design course, I devised an improvement to the ÈTER project, in this case it was to reinvent the voting system of the lake’s interaction. Creating a totem which qualifies the votes through photoresistors. The user places the flat hand on top of the option they want, a hand scan is simulated, then adding the vote and sending water of the color of the chosen option towards the lake.