Laura Bisbe - Portfolio

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CINEMA
PALETTE

Creation of an app that will teach the users to analyze the color in the audiovisual content through films

Problem

The new generations are continuously bombed by audiovisual content, but they did not receive a formation to help them understand the audiovisual narrative. So, they keep being passive spectators and, therefore, manipulable. The project is conceived to improve this situation, giving tools to the students and the educational centers to help the pupils to develop the critical eye in front of this media.

Solution

The project consists of creating an app that will teach the users to analyze the color in the audiovisual content through films. This app will consist of mini-games that will lead to the analysis of several films, where the user will interact to discover the meaning of every color actively. The audiovisual narrative is that wide that it is unsustainable in one project. Therefore I have decided to focalize the project on one of their tools, color. The color is just one of many tools inside the audiovisual language, but because it is built around and information that is already in the collective imaginary, it is easier for newbies to learn. For transmitting this information, I'm going to use a game. The reason why is that while playing, we let the student learn particular content, and at the same time stimulating the mental energy and therefore increasing their motivation for doing that. I will realize a series of workshops to discover what is intrinsically fun about watching and understanding a film's messages. These workshops will help to build the mini-games that I'm going to use to teach color in the audiovisual narrative context.

Concept development

Co-design

Research

Coding

UX/UI

Audiovisual

I coded this app prototype using HTML-CSS-javascript

I wrote the script from the clips and did the postproduction.

Co-design Workshop

At that point in the project, I knew that it was better to search for quality over quantity. Instead of sending surveys to many people, I decided to perform several workshops with smaller groups to get a more close interaction with them. I performed the workshop on a high school with two groups (8 - 13 participants) and had a duration of 2h each, plus an extra (longer) one with 4 studens that had a duration of 5h.

Co-creation Workshops.

Theory.

Black Swan.

PLEX.

App design.

UX.

Color analysis - Black swan

Every time I watched the movie, I was entirely focused on one color, and again with the script on hand, I was writing down every time that that color appears, after I was able to see a patron in each one. Following that, I used all the knowledge learned while identifying the topic to identify the connection and a possible explanation of why they chose that color. There are five symbolic colors in the movie: Black, white, green, pink, and red. Following, I would explain the meaning of these colors inside the movie. Also, this explanation is the one performed the voice over in the app explanatory videos

Color analisis

From white to black

The poisoning green

Childish pink

The dyscontrol red.

Final Result

My contribution
APP
Quick guide
UI Frameworks
Videos

Process

Research
Co-Design workshops
UX
Color analysis
Storyboards video